A physics-accurate spacecraft simulator that allows you to fly real craft (like the shuttle and ISS) as well as imaginary ones.
Emails are flying thick-and-fast today in the "Pleasure Dome" (my office). As you may recall, a few days ago I posted a blog titled Must-have, mega-cool video game about a game I'd just seen on the Internet. Well, I just received the following email from a reader:
Max, as usual I enjoyed your column this week. Speaking of cool games, I came across this one a few weeks ago and have been hooked on it ever since:
This is a physics-accurate spacecraft simulator where you can fly real craft (like the shuttle and ISS) as well as imaginary ones (with efficiency beyond our current capabilities). You end up learning quite a bit about how to build stable orbits, transfer orbits, and setting up approach and landing plans.
If any of your readers have always wanted to fly the shuttle (like me), they will probably enjoy this immensely, although the shuttle is probably the toughest one to fly.
Wow – way cool – I will give this a whirl as soon as I have some free time (Ha! Free Time? At the moment I'm running around in ever-decreasing circles shouting "Don't panic, don't panic!")
Questions? Comments? Feel free to email me – Clive "Max" Maxfield – at firstname.lastname@example.org). And, of course, if you haven't already done so, don't forget to Sign Up for our weekly Programmable Logic DesignLine Newsletter.