Are you looking forward to the virtual and mediated future with trepidation or delight?
In my previous column on this topic, we considered what we mean when we refer to different types of reality (see A brave new world of virtual, augmented, hybrid, hyper, and diminished realities).
Virtual Reality's New Game! Come hear illustrator and animator Chuck Carter, who helped create Myst and 26 other video games, talk about VR challenges in his keynote presentation, Playing a New Game: VR Challenges and Opportunities, at the Embedded Systems Conference (ESC), September 21-22, 2016 in Minneapolis (Click Here to register).
As we discussed in that article, augmented realities are really only a subset of mediated realities, which also encompass diminished or deletive realities. In this column, we're going to turn our attention to alternative presentation technologies and potential applications.
Virtual and mediated reality presentation technologies
One aspect of all of this that I've been pondering in particular is the way in which mediated (augmented and/or diminished) realities can and will be presented to the user. One way is to view the world through the "window" of a smartphone or tablet computer. A really good example of this is this video showing the real-time translation of signs.
Continue reading on EE Times' sister site, Embedded.com.