Now for some controversy: 3-D. I know that since CES 2009 the television and gaming industries have been hyping the ultimate viewing pleasure to be found in 3-D videobut there are drawbacks. Here is a photo of what a 3-D racing game looks like when viewed through the lens of my point-and-shoot camera. My camera has very competitive anti-shake technology, so the image you see is not as a result of an issue with the operator, but a real image of what 3-D video looks like, absent the glasses.
The interesting thing, not obvious in this photo, is that with the glasses on the depth of field in the game is dramatic, but now the background is indistinct and blurry. In a home environment, it will be important for anyone watching 3-D video to position their TV so that there is little if any background and periphery movement, or the distraction from the primary video experience will be severely diminished.
And finally, under the category of just because you can does not mean you should: electronic tobacco.
When I asked why this product even exists, I was told that it is available in either nicotine or non-nicotine versions, can be "smoked" in areas where real smoking is forbidden, and it even has health benefits when compared with the real thing.
The fact that this product is even being promoted at CeBIT actually says it all about this show. If you have something electronic to sell, this is the venue to sell it.
About the author: Robert Hollingsworth is senior vice president of SMSC, a semiconductor company based in Hauppauge, N.Y.