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No speed dial for smart phone video

5/11/2009 06:00 PM EDT
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luke-k
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re: No speed dial for smart phone video
luke-k   6/9/2009 2:25:13 AM
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Perhaps the JIT compiler is not for Actionscript per se, but to allow them to run x86 binary codecs.

luke-k
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re: No speed dial for smart phone video
luke-k   6/9/2009 1:40:47 AM
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What seems really weird to me, *really* weird, is that Adobe are achieving their ARM implementation of Actionscript by writing an x86 to ARM JIT compiler. Why would you do that rather than recompile your C-code that implements Actionscript, for the ARM? Or if Macromedia had been shortsighted enough to code it in x86 assembler in the 1st place, it would be easier to rewrite it in C. Have they lost the source code to their Actionscript interpreter?

CLiHsing
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re: No speed dial for smart phone video
CLiHsing   5/12/2009 11:46:04 PM
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Flash is available for PowerPC. Any reason to insist on ARM?

mapsinfo
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re: No speed dial for smart phone video
mapsinfo   5/12/2009 9:30:51 AM
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Really looking forward to have these products ASAP so that I can view www.hongkongtourmap.com easily on the road.

Bill SJ
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re: No speed dial for smart phone video
Bill SJ   5/12/2009 4:52:09 AM
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OpenGL is really not a good solution for any UI. It just wastes CPU cycles and memory bandwidth and graphics hardware that burns your battery. I have a beautiful solution that uses no more than 2% or 4% of CPU on 300MHz MIPS for STB in 1280x720 HD graphics, with minimal 2D hardware support, of course, more 2D hardware support, the better. They are in real products in consumer's hand. Any QT or OpenGL whatever can beat that?

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