SAN FRANCISCO—A handful of chip vendors showed up in force at the recent Game Developers Conference (GDC), the video gaming industry's largest and most important event.
Intel, Nvidia, ARM, AMD and Imagination Technologies were among more than 350 firms exhibiting on the show's floor here. Most have been exhibiting at GDC for years. The conference is becoming more important to the chip industry as the industry becomes increasingly reliant on the popularity of mobile computing systems, most of which are natural gaming platforms.
Several staff members working the booths for chip firms acknowledged that enticing developers to develop games for their technology is a primary motivation. Some also said that GDC is among the most important conferences that their firms attend.
More than 23,000 people attended GDC this year, a new record, according to UBM Tech Game Network, the organizer of the event. (Both UBM Tech Game Network and EE Times are owned by UBM plc).
Scroll through the following pages to see photos highlighting chip vendors' booths and other compelling scenes from GDC 2013.
Click on image to enlarge.
The scene outside San Francisco's Moscone Center, the venue for the GDC.
David Patterson, known for his pioneering research that led to RAID, clusters and more, is part of a team at UC Berkeley that recently made its RISC-V processor architecture an open source hardware offering. We talk with Patterson and one of his colleagues behind the effort about the opportunities they see, what new kinds of designs they hope to enable and what it means for today’s commercial processor giants such as Intel, ARM and Imagination Technologies.