Lauta, Germany - A plug-in that enables a separate debug perspective for Eclipse-based platforms is now provided free with the Universal Debug Engine (UDE) 2.6 from pls Programmierbare Logik & Systeme. The complete functionality of the UDE as cross debugger under Eclipse is retained in the new tool, which can be installed with Eclipse's own mechanism. Operation in "RCP stand-alone application mode" is also possible.
In order to ensure the range of functions is maintained, the UDE's own workspace file where settings of the debugger are stored, is fully integrated in the Eclipse workspace. Subsequently, a debug session can be defined simply as Eclipse launch configuration and started from the C/C++ editor.
Display of the instruction pointer is carried out synchronously in all perspectives. Breakpoints can be set both in the C/C++ editor and by debugger-specific functions. Their display is also synchronous. C/C++ editors can also be used in the UDE Eclipse perspective.
The paths of the source files are read by the debug plug-in direct from the Eclipse workspace. This ensures a maximum consistency during the development phase, which means that, as a rule, the complex path management common with large projects is not necessary.
The Eclipse plug-in is available for all UDE 2.6 supported microcontroller architectures and families including TriCore, PowerArchitecture, SH-2A, XC2000 / XE166, ARM, Cortex, XScale and C166 / ST10. The management of several debugger instances for multi-core debugging is supported, without limitations.
The tool can be used both in preconfigured installations, based on the Eclipse platform 3.4 (Ganymede) and Eclipse C/C++ Development Tools (CDT) 5.0, and on self-configured Eclipse CDT platforms.
For more information visit'www.pls-mc.com.