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ReneCardenas

3/4/2011 10:15 AM EST

Dave,
I assume that you mean that we as consumers may not be ready to pay ...

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t.alex

3/3/2011 10:16 AM EST

I believe this technology can be adopted to current video streaming over ...

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ISSCC: Algorithm paves path to better video

Rick Merritt

2/22/2011 4:32 PM EST

SAN FRANCISCO – A Texas Instruments researcher described a parallel approach to handling current and future compression standards.

The parallel algorithm described in a paper at the International Solid State Circuits Conference could become part of High Efficiency Video Coding (HVEC), the follow on to today's H.264/AVC standard. The work promises significant improvements in the quality and power consumption for tomorrow's systems that create or play video on anything from 3-D TVs to mobile handsets.

The HEVC effort aims to deliver by January 2013 a successor to today's mainstream H.264/AVC standard. It targets a 50 percent improvement in coding efficiency, enabling Quad Full HD video resolutions of up to 4,096 x 2,160 pixels.

"There are test models people are building on and modifying now," Vivienne Sze, a member of technical staff at Texas Instruments told EE Times, suggesting the standard already is more than half done.

As many as 250 people have been attending the quarterly HEVC meetings, making hundreds of contributions so far. Sze presented her work on one of those HVEC contributions, a parallel-programming algorithm created as part of a doctoral thesis at MIT.

Sze defined a new and highly parallel version of the existing Context-based Adaptive Binary Arithmetic Coding scheme used in today's H.264/AVC codecs. She called CABAC "a well known bottleneck [due to its] tight feedback loops."

The new technique creates a CABAC data structure which breaks up a video frame into several parts called interleaved entropy slices that can be processed in parallel. It further breaks those slices into several elements such as motion vectors and coefficients which also can be processed in parallel.

The ISSCC paper mapped the parallel CABAC algorithm onto a novel chip with 16 separate slice processors and 80 arithmetic decoders working in parallel. The technique could be used on any multicore architecture, Sze said.

The paper claimed the algorithm and chip could deliver six- to ten-fold increases in performance over published CABAC architectures. Specifically, the test chip decoded a 300 Mbit/second H.264/AVC stream at 1V, achieving a 2.3 Gbit/s bit rate. That's fast enough to support the Quad Full HD resolution at 186 frames/s or at 24 frames/s when generating 7.8 views using Multiview Video Coding for stereoscopic 3-D video.

The massively parallel CABAC algorithm has been adopted into the so-called JM-KTA working code of the HEVC group. A decision whether to make it a part of the standard is still pending.





rick.merritt

2/23/2011 4:04 AM EST

I'd love to hear more about the HEVC work from anyone involved in it.

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t.alex

2/26/2011 10:20 AM EST

This is the key towards 3D and HD streaming in the future.

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Dave.Dykstra

2/26/2011 10:55 AM EST

This looks very interesting. I'm not sure if the consumer is really ready for that level of resolution in the living room, but it should also mean less bandwidth required to stream wireless HD around the home which would be a great improvement.

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ReneCardenas

3/4/2011 10:15 AM EST

Dave,
I assume that you mean that we as consumers may not be ready to pay for the higher cost, but speaking in terms of feature set: I am speaking for myself, bring it on, I would like to see even more submerssive video for movies and gamming. Refresh rate and resolution will forever persue our desired to replace reality.

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Sheetal.Pandey

2/27/2011 5:24 PM EST

With our lifestyle so much dependant on video whether live or recorded, I guess more compression and better video quality would be welcome. We already see issues of bandwidth restrictions in today's video on demand. But the key is do we need new decoders also?

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Robotics Developer

2/27/2011 10:26 PM EST

I think that the numbers are very impressive, I wonder if instead of going big (Quad Full HD video resolutions of up to 4,096 x 2,160 pixels) could this be as effective on current resolution level video (1080, 60fps)? While I really enjoy my 1080 HD TV much more than the old analog monster I replaced, most cable content is not at the higher resolutions yet anyway so it does not make much difference on the whole.

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lifewingmate

2/28/2011 9:12 PM EST

Yes, is this technology related to the new USB3.0 or Thunderbolt standards as to how the resolution is delivered to a laptop (can it be done)? Also, current video streaming on the internet is usually not very clear so it would be awesome to see 3D and more HD content in the mainstream there.

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t.alex

3/3/2011 10:16 AM EST

I believe this technology can be adopted to current video streaming over internet. Probably with USB3.0 or Thunderbolt, we don't even need this coding improvement?

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