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resistion
Since companies need to make money with multiple patterning to continue funding ...
docdivakar
OOOPS, I meant to say "exactly the same statement... two years ago" at SPIE ...
Intel: EUV late for 10-nm milestone
Mark Lapedus
2/28/2011 9:02 PM EST
Design rules rule
At Intel, the company used dry 193-nm lithography at the 45-nm node. Then, at 32-nm, it inserted its first 193-nm immersion tools for production, mainly from Nikon.
At 22-nm, Intel will continue to use 193-nm immersion lithography. The chip giant is expected to use both ASML and Nikon for the critical layers for its 22-nm node, which will go into production in the second half of 2011.
Then, at 14-nm, the chip maker will continue to use 193-nm immersion, plus a double-patterning technique called pitch splitting. In some conferences, Intel has talked about using quintuple patterning at 14-nm. The company hopes to set up an EUV pilot line for the 14-nm node, but it’s unclear if EUV will be ready in time.
In any case, Intel has already defined and finalized its design rules for the 14-nm node-some two years before the devices move into production. The design rules for 14-nm are ''frozen,’’ Sivakumar said.
At 65-nm and above, Intel used 2-D random and complex layouts in chip design. Scaling 2-D random layouts are difficult at 45-nm. So, starting at 45-nm, Intel moved towards 1-D unidirectional, gridded design rules, he said.
For the 10-nm node, Intel hopes to use 193-nm immersion for the non-critical layers and EUV for the more complex and finer line cut steps. ''EUV is our primary option’’ in those steps, he said. If EUV is not ready, Intel may use maskless or 193-nm immersion to handle the line cut steps.
In any case, Intel has already defined its design rules for 10-nm, which will be based on a 1-D unidirectional, gridded scheme. But here’s the dilemma: Intel’s 10-nm design rules must adhere to either an EUV-centric world or a 193-nm immersion scheme-not both, he said.
EUV is late for the design rule definition stage for Intel’s 10-nm node, he said. Intel has reportedly started to devise its design rules based on 193-nm immersion and a multiple-patterning scheme.
When the EUV tools are ready, Intel could backtrack and re-define the design rules. So, in effect, there is still time for EUV to be inserted at the 10-nm node, he said. If the tools are not ready, Intel must look at other options. The company’s 10-nm design rules will be officially frozen in the first quarter of 2013.
At Intel, the company used dry 193-nm lithography at the 45-nm node. Then, at 32-nm, it inserted its first 193-nm immersion tools for production, mainly from Nikon.
At 22-nm, Intel will continue to use 193-nm immersion lithography. The chip giant is expected to use both ASML and Nikon for the critical layers for its 22-nm node, which will go into production in the second half of 2011.
Then, at 14-nm, the chip maker will continue to use 193-nm immersion, plus a double-patterning technique called pitch splitting. In some conferences, Intel has talked about using quintuple patterning at 14-nm. The company hopes to set up an EUV pilot line for the 14-nm node, but it’s unclear if EUV will be ready in time.
In any case, Intel has already defined and finalized its design rules for the 14-nm node-some two years before the devices move into production. The design rules for 14-nm are ''frozen,’’ Sivakumar said.
At 65-nm and above, Intel used 2-D random and complex layouts in chip design. Scaling 2-D random layouts are difficult at 45-nm. So, starting at 45-nm, Intel moved towards 1-D unidirectional, gridded design rules, he said.
For the 10-nm node, Intel hopes to use 193-nm immersion for the non-critical layers and EUV for the more complex and finer line cut steps. ''EUV is our primary option’’ in those steps, he said. If EUV is not ready, Intel may use maskless or 193-nm immersion to handle the line cut steps.
In any case, Intel has already defined its design rules for 10-nm, which will be based on a 1-D unidirectional, gridded scheme. But here’s the dilemma: Intel’s 10-nm design rules must adhere to either an EUV-centric world or a 193-nm immersion scheme-not both, he said.
EUV is late for the design rule definition stage for Intel’s 10-nm node, he said. Intel has reportedly started to devise its design rules based on 193-nm immersion and a multiple-patterning scheme.
When the EUV tools are ready, Intel could backtrack and re-define the design rules. So, in effect, there is still time for EUV to be inserted at the 10-nm node, he said. If the tools are not ready, Intel must look at other options. The company’s 10-nm design rules will be officially frozen in the first quarter of 2013.
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pixies
3/1/2011 5:29 PM EST
The litho road map ends around 7 nm. Even if EUV can catch the 10 nm node, it will only going to be a two-generation tool, it will never justify the cost.
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antonio.tosi
3/2/2011 3:56 AM EST
Hi! Just a curiosity: why do you say litho road map ends around 7 nm? Is there any physical barrier for that technology?
Thanks.
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resistion
3/9/2011 10:11 AM EST
At 5 nm, a silicon atom is already about 5% of the linewidth, so the natural roughness is already prohibitive.
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unknown multiplier
3/9/2011 9:43 AM EST
EUV definitely will not be ready by 2013, then they will say it's for 7 nm.
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resistion
3/9/2011 10:16 AM EST
Intel is really keen on defects, and the EUV inspection tools it wants are not available until 2015, so EUV would be late for 7 nm as well.
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docdivakar
3/24/2011 3:40 PM EDT
@MarkLapedus: I heard exactly the same statement at the SPIE Lithography show: at 14-nm, Intel will continue to use 193-nm immersion, plus a double-patterning with pitch splitting.
@unknown multiplier: I am with you on this; I remain skeptical about EUV by 2013. It may be delayed until 2015 or 2016.
MP Divakar
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docdivakar
3/24/2011 3:42 PM EDT
OOOPS, I meant to say "exactly the same statement... two years ago" at SPIE Litho conference!!
MP Divakar
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resistion
5/7/2011 11:08 PM EDT
Since companies need to make money with multiple patterning to continue funding EUV, they remove the last reason to pursue EUV.
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