@Rick: Besides silicon acceleration, what do we need in tech to get to consumer AR?
Content. There needs to be compelling content to bring the consumer back to the experience consistently. But the Catch 22 is that the hardware needs to improve to allow for "Always On" experiences. Then of course we need wearable devices to be more powerful (and quite frankly, more fashionable). So there are a lot of things happening in parallel. For our part, we are trying to improve the software and the algorithms in order to make sure that the experience itself works reliably.