I think the better question is, "Why are you still using 3GLs?" I would recommend skipping C++ altogether and programming in Executable UML (Mellor and Balcer). Use a model compiler to generate C code and avoid the overhead of C++ altogether.
NASA's Orion Flight Software Production Systems Manager Darrel G. Raines joins Planet Analog Editor Steve Taranovich and Embedded.com Editor Max Maxfield to talk about embedded flight software used in Orion Spacecraft, part of NASA's Mars mission. Live radio show and live chat. Get your questions ready.
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