I would think it otherwise: 3D video isn't a very new thing. At least years back, Disney & IMAX had already set their place in this area. I believe there is definitely a lot of experts in this post-production area.
As for my personal experience, the viewing sensation is great and I'm pretty much excited about this thing can be brought into our home.
Some people may felt nausea because their eyeballs can't voluntarily focus on the virtual 3D object in the movie scene. I believe smaller screen should minimize that problem. At least, our eyes won't be overwhelmed by the small screen animation.
Hmm....speaking of parallax 3D viewing...any news about holographic movie?
BicycleBill, yep, it's the content. But I am actually fascinated by the varying degree of 3-Dness you can create in 3-D content production. Obviously, there are still a lot to learn for every producer and camera person in the world...
My question, though, is to extend this 3-D experience to a living room using obviously a much smaller screen compared to that of theater screen may cause more sickness to some people.
"Is it still premature to bring 3-D TV home?" is essentially what I am asking.
What are the engineering and design challenges in creating successful IoT devices? These devices are usually small, resource-constrained electronics designed to sense, collect, send, and/or interpret data. Some of the devices need to be smart enough to act upon data in real time, 24/7. Are the design challenges the same as with embedded systems, but with a little developer- and IT-skills added in? What do engineers need to know? Rick Merritt talks with two experts about the tools and best options for designing IoT devices in 2016. Specifically the guests will discuss sensors, security, and lessons from IoT deployments.