Breaking News
Comments
Newest First | Oldest First | Threaded View
R_Colin_Johnson
User Rank
Blogger
re: 3-D TV disparities said to cause physical, mental strain
R_Colin_Johnson   4/21/2010 10:45:44 PM
NO RATINGS
As a stereo photographer I have learned to tolerate the vergence-accommodate disparity, because that is the only way to "free view" side-by-side left-and-right images on stereographic cards without the need for glasses. You just stare off into the distance so that your eyes diverge, then slip the stereo card up into view until your eyes accommodate a close focus. Vergence is distant, but accommodation is close, a combination that is not normal--a disparity--but it can also be an acquired skill. In our stereo camera club (disclaimer: I am tech editor of the non-profit club newsletter, Stereo Views, and run the Uptown3D.org web site), about half the members have learned to tolerate this disparity and "free view" stereo cards without glasses--but the other half complain of discomfort and give up. I suspect the same will be true for 3D TV. For some it will be a joy, and the others will just flip the from 3D-to-2D.

spiced1
User Rank
Rookie
re: 3-D TV disparities said to cause physical, mental strain
spiced1   4/21/2010 8:15:37 PM
NO RATINGS
When I watched Avatar 3D I noticed some eye strain which will probably be different per person. My 6 year old nephew was sitting next to me he reacted to a couple of early scenes but when the golf ball rolled out he went to sleep soon after. I felt the visual cues that we require in everyday life were missing. Much like trying to fly an airplane under the hood its disorienting. When you see some thing coming in 3D coming at you your reflexes want to move but you tell yourself its only a movie and you don't need to move. I think the brain will adapt. Plus I had little or no disorietation after the movie.

dirk.bruere
User Rank
Rookie
re: 3-D TV disparities said to cause physical, mental strain
dirk.bruere   4/21/2010 7:06:39 PM
NO RATINGS
The brain is very good at rewiring itself to accommodate novel visual effects. The problem is that it might adapt too well, and not adapt back fast enough afterward. Like when driving the car after a long 3D TV session. If this affected only 1 in 1000 people that's still big lawsuits. I think 3D is dead.



EE Life
Frankenstein's Fix, Teardowns, Sideshows, Design Contests, Reader Content & More
Glen Chenier

Engineers Solve Analog/Digital Problem, Invent Creative Expletives
Glen Chenier
2 comments
An analog engineer and a digital engineer join forces, use their respective skills, and pull a few bunnies out of a hat to troubleshoot a system with which they are completely unfamiliar. ...

Max Maxfield

What's the Best Traveling Toolkit?
Max Maxfield
19 comments
A few years ago at a family Christmas party, I won a pocket knife as part of a "Dirty Santa" game. This little scamp was a Buck 730 X-Tract. In addition to an incredibly strong and sharp ...

Rishabh N. Mahajani, High School Senior and Future Engineer

Future Engineers: Don’t 'Trip Up' on Your College Road Trip
Rishabh N. Mahajani, High School Senior and Future Engineer
10 comments
A future engineer shares his impressions of a recent tour of top schools and offers advice on making the most of the time-honored tradition of the college road trip.

Larry Desjardin

Engineers Should Study Finance: 5 Reasons Why
Larry Desjardin
41 comments
I'm a big proponent of engineers learning financial basics. Why? Because engineers are making decisions all the time, in multiple ways. Having a good financial understanding guides these ...

Top Comments of the Week
Flash Poll
Like Us on Facebook
EE Times on Twitter
EE Times Twitter Feed

Datasheets.com Parts Search

185 million searchable parts
(please enter a part number or hit search to begin)