I agree, Rick. This is something many people talked about in the past, but never materialized.
I think the new twists of this whole thing are the progress of Android; proliferation of USB port (in a TV); an optical navigation device Gao talks about; angling to bring in more entertainment content from the Internet, etc. so that this can be played on the consumer mass market front.
Gao tells me that his kids don't play with iPad any more, using muPad to play the game on a big screen.
Sounds like a consumer applicaiton of the ad hoc standard Lexar and others pushed a few years ago for running executable code from a USB flash drive so people could carry their computing to any network computer.
What are the engineering and design challenges in creating successful IoT devices? These devices are usually small, resource-constrained electronics designed to sense, collect, send, and/or interpret data. Some of the devices need to be smart enough to act upon data in real time, 24/7. Are the design challenges the same as with embedded systems, but with a little developer- and IT-skills added in? What do engineers need to know? Rick Merritt talks with two experts about the tools and best options for designing IoT devices in 2016. Specifically the guests will discuss sensors, security, and lessons from IoT deployments.