@Aquarious: Touch screen and gestures existed in handhelds when Steve Jobs wore a black suit and tie.
Also, if a jury is supposed to ask questions then it seems that the tail is wagging the dog. The questions are traditionally asked by the representatives of the opposing parties not by the jury. If the jury is left to ask questions then one or both of these representatives has failed to ask the right question and then the resulting ignorance or misinformation is what the jury is left with... unless they walk in as actual peers to the designers. Then they can make informed decisions despite the omissions. I think that any juror can raise the questions to other jurors in deliberation.
If jurors are technical peers to the designer then it is less of a matter of sheep led by a wolf. This would also force a limit on the number of such litigations due to lack of resources. So we all win because we spend more time being constructive and less time being obstructive.
A minor win for the US self-serving system and a very sad day for technological development.
If this were a multinational trial, the outcome would have been very different. Lets see how the appeal goes.
Apple have taken the already in-the-toilet US credibility and global sentiment to a new low. Good work.
fmotta, you had it right the first time. Apple had used several "e" names up until the late 90s. There was the "eWorld" online service and an Apple computer called the eMate 300.
The transition to "i" names started with the iMac in 1998 and supposedly it was not named by Steve Jobs but by Ken Segall. The "i" was for "internet."
Then Apple released its first MP3 player in 2001 and decided to call it iPod, it seems the company had really settled on the "i" name branding by then.
Do you remember that back in January 2007, the day after the original iPhone came out Apple was sued by Cisco, which owned the trademark on the name "iPhone", thanks to Cisco's acquisition of Linksys. Apple licensed the use of that name from Cisco.
In a great bit of irony, Apple also had to license the name iOS from Cisco, which had been using that name for many years (but with a capital I) for its router OS.
We can joke about names and trademarks and patents, but branding and logos are serious business and a big part of product and corporate identity.
Square icons on touchpads predated iphones in all electronic kiosks, ATM machines. Or perhaps even an old fashioned touch tone telephone had square dialing buttons. Granting patents for these simplistic common sense ideas (aka prior art) seems like a job badly done by the USPTO.
I wonder how much time Apple engineers would have spent to come up with these "inventions". I am sure they spent more time writing up their patent applications and revising them than either innovating or implementing these ideas.
This is just nonsense. Have you forgotten how Apple was criticized for not have a "real" keyboard? It seems obvious now because we have all often used to the touch screen, but it wasn't all that obvious the first time an iPhone came out, and someone had to actually implement the touch screen gestures and turn those around from ideas to an actual piece of hardware that can be documented on a patent and passes the patent office's rigorous check, despite of what some people here think. Just try to write a patent and get one approved, you'll see.
And then there's the way a trial is running, where the jury is restricted to specific questions and answers and not whether it is possible that someone had thought about the idea in question before, at some time or the other. It just doesn't work the way some people here think.
What are the engineering and design challenges in creating successful IoT devices? These devices are usually small, resource-constrained electronics designed to sense, collect, send, and/or interpret data. Some of the devices need to be smart enough to act upon data in real time, 24/7. Are the design challenges the same as with embedded systems, but with a little developer- and IT-skills added in? What do engineers need to know? Rick Merritt talks with two experts about the tools and best options for designing IoT devices in 2016. Specifically the guests will discuss sensors, security, and lessons from IoT deployments.