The chances of it being Mali are exactly ZERO.
Most of the higher end games make EXTENSIVE use of PowerVR texture compression, which is proprietary to Imagination Technology IP. A move away from itheir graphics IP would render all such games un-runnable overnight.
Techinsights are totally lacking insight on this occasion.
This is a terrible article.
- TI's OMAP 5 and Samsung's Exynos 5 SoCs with dual A15 are coming out soon. Why no speculation that apple will do the same?
- "Texas Instruments is shipping a quad A15 chip focused on cellular base stations." This is not justification for it appearing in a phone - why would anyone put an SoC that draws several watts into a smartphone?
- Quad A9s generally offer little performance improvement over Dual A9, and as iOS doesn't have much in the way of multitasking, why would Apple add two more cores?
- tangey's point about graphics optimisation makes a lot of sense regarding Mali vs SGX5xx. There's no reason to believe Apple would make the switch, and again, Yogasingam presumably has no justification for it other than he saw an article about Mali on the internet at some point.
- There are dozens of leaked photos and quotes from suppliers that show the new iPhone having a larger display. Why has Strauss completely ignored this?
Clearly Yogasingam and Strauss have little to no understanding of electronics or product engineering. It seems very strange and slightly disappointing that EETimes has quoted them when I'm sure Rick has a far greater understanding than they do.
After so many leaked photos shown on the internet, I saw no breath taking insight on the long waiting iPhone5. Frankly, if it is just all about change a new CPU core (or cores), larger display, support for multi-standard (or multi-band), why should I buy this phone over the already overwhelmingly nicer Galaxy 3s?
every news publication i read has permanent, ongoing coverage of apple. daily, hourly. ran out of rumors? headline becomes "Heard any good iPhone rumors lately?".
the reporting about apple is way out of proportion.
I really don’t see the necessity for the quad-core ARM for iphone. iOS architecture already uses a lot of GPU hardware for drawing. Android is different and it uses a lot of CPU power for UI drawing and even with quad-core, the UI is still not as smooth as iOS. Of course there are many other reasons for that, but Android does benefits a lot from having a quad-core, and I don’t see a comparable gain for iPhone to have quad-core CPU. Having quad-core GPU is critical for iphone because it boosts its UI performance, and it needs to drive more pixels. Also, if Apple wants to change the phone device to a portable gaming device, boosting GPU power makes more sense than boosting CPU power.
Apple might put a quad-core in there, but I don’t think that’s based on need. Or, unless there is new fancy features that require quad-core computing power …
New connector? It's really hard to see any middle ground between the cell-phone standard micro-USB and the existing Apple connector. Either way is going to make folks who are invested in the existing peripherals mad. If you have to change, you can at least find some support for one of the other of these two alternatives. Finally, yet another NEW apple connector will alienate all the end-users.
Maybe a bit off beam, but just saw that Apple is suing a Polish on-line supermarket chain for having the gall to use the addrees A.pl. If any Polsh retailers of green or any flavour apples wants to countersue , I will contribute a few Zloty's towads the legal costs
Let's see: larger display, NFC (like my nearly year-old Google/Samsung Nexus, precursor to the Galaxy-IIIs), and quad-core CPU, which is current "generic" processor power, as in the Freescale i.MX6 ... wow Apple is almost catching up to Samsung's old products, while Samsung and Google/Android are preparing to release the next generation products that are 2 gen ahead of what Apple is chasing. Wish I had cash to sell-short on Apple stock, except the price will remain high for a decade after they peak (which they have) just like Microsoft.
Rick, its obvious Apple have run out of ways to differentiate, so they've taken a page from Microsoft: Its cheaper to litigate than to innovate. Or "If you can't beat-em, squash 'em"
Hence the bogus patents over something like curving the edges to make the product look slimmer (something taught in design schools for over 50 years ... how long ago did they remove the [very practical] running-boards from cars in the name of appearance?)
What are the engineering and design challenges in creating successful IoT devices? These devices are usually small, resource-constrained electronics designed to sense, collect, send, and/or interpret data. Some of the devices need to be smart enough to act upon data in real time, 24/7. Are the design challenges the same as with embedded systems, but with a little developer- and IT-skills added in? What do engineers need to know? Rick Merritt talks with two experts about the tools and best options for designing IoT devices in 2016. Specifically the guests will discuss sensors, security, and lessons from IoT deployments.