While automotive OEMs around the globe have embraced the concept of low-bandwidth vehicle communication networking with Controller Area Network (CAN) being adopted most universally, the unique and varied challenges in vehicle multimedia networking (e.g. bandwidth, QoS, scalability, cost, economies of scale, open vs. proprietary, and supplier choice) has left the door open for much debate over the best solution for multimedia from both a technical and commercial perspective. Historically, the implementation of packet switched networks has been avoided for vehicle multimedia applications due to their non deterministic nature.
The Other Tesla David Blaza5 comments I find myself going to Kickstarter and Indiegogo on a regular basis these days because they have become real innovation marketplaces. As far as I'm concerned, this is where a lot of cool ...