I think the time for Apple or Intel to use Nvidia graphics seems over. Imagination Technologies PowerVR graphics have cornered mobile graphics. If more than 50% of Apple revenue is iphone why would they need Nvidia. Also they could have bought IT or Nvidia years ago. Why would they switch to Nvidia? The Apple chips are in gen 6. If Apple were to truly control everything it would need to make their own core and own graphics. Only buying Nvidia would give it full control. What is the major benefit?
ugh. it would be so much more imaginative to use stacking to create a lower-power module containing compute and memory. imagine a smallish chip dissipating maybe 50W, but which can gluelessly be tiled with a bunch more such chips. a 1U node containing, say, 16 of these would be pretty awesome, and a data-parallel programming model like Cuda could leverage it pretty well...
Nvidia's philosophy has been to use brute force to implement graphics. In contrast, ATI (AMD now) took the other approach and arguably offered the best mobile graphics in the past. Just imagine the steam (i.e. heat) coming off the Nvidia graphics cores inside the 3D package. Unless there is a liquid nitrogen pipe going through the 3D package, or unless 5nm is made available to Nvidia and Apple assuming the current transistor count, this rumour is simple a pipe dream!
Nvidia does not have any graphics IP that can compete with SGX554MP$ in the current ipad, in terms of performance/area/power. 1st half of next year, we are likely to see Apple implement IMG's next gen graphics, rogue, which will increase processing performance considerably. Nvidia have failed to be leading edge in soc tech, despite throwing $100s millions at it, securing only a tiny market share. Just because they can technically do what you are postulating, doesn't mean they have a better overall solution to what is already out there.
What are the engineering and design challenges in creating successful IoT devices? These devices are usually small, resource-constrained electronics designed to sense, collect, send, and/or interpret data. Some of the devices need to be smart enough to act upon data in real time, 24/7. Are the design challenges the same as with embedded systems, but with a little developer- and IT-skills added in? What do engineers need to know? Rick Merritt talks with two experts about the tools and best options for designing IoT devices in 2016. Specifically the guests will discuss sensors, security, and lessons from IoT deployments.