Interesting point, but we're talking about 100's or 1000's of FLOP's per tile which we avoid if the tile isn't visible. FLOP's chew through a lot of CPU/GPU cycles and therefore power where as I'd imagine it was mostly integer math to determine visibility and only the need to 3 corner points (if they're triangular polygon tiles)
What are the engineering and design challenges in creating successful IoT devices? These devices are usually small, resource-constrained electronics designed to sense, collect, send, and/or interpret data. Some of the devices need to be smart enough to act upon data in real time, 24/7. Specifically the guests will discuss sensors, security, and lessons from IoT deployments.