Having used PS3, would say its fantastic to use Sony's playstation. The video clarity and automatic updates are excellent. But XBox may also be good but havent used. As far as cost difference is concerned between Xbox one and PS4, there is not much. How is the sales difference betweent two devices, does people buy more Xbox than PSs.
>> How is the sales difference betweent two devices, does people buy more Xbox than PSs.
So far, nearly even. No one is buying more. I think Wii is getting out of this equation now. Microsoft has mussled itself into the gaming equation and is excellently holding up to the Asian competitors in this business.
without raw purchasing statistics, just going from all the gamers I know I'd agree that it is pretty split. People tend to talk about their nintendo like it is on a completely different level than the xbox and playstation as well. They don't really see nintendo as competing for the same role.
Most of these devices are reaching dimishing returns in the hardware differentiation. What will be the different will be the software. I think the hardwre is improving for all the makers. Game library will influence the decision on which one to buy
It seems overdosing hardware in the high-tech home by this kind of duplication of the same architecture devised for two different purposes. I mean the PC and Gaming console. I think they should sell on PC OS cartridge that will serve the purpose of computer on Gaming Console.
The trend of keeping a separating gaming console is becoming a profit making thing for these manufactures, why not to bring up a common device that can serve multiple purposes.
Both of these console are already multi-tasking media devices. I wonder if there's really a demand of a "living room big screen PC". The console makers have strong motivations to keep the boxes mutually exclusive, as they profit mainly on software/services/ecosystems, instead of hardware alone.
That is correct what you say in case of exclusivity but at the same time these are very sophisticated devices that can surely be used for many other purposes. My words were not a shout towards the profitability of the console manufactures but they were towards motivating the possibilities in reusing the hardware to reduce the over flooding of the hardware's in today's life.
@elctrnx_lyf, yes after a long time an entire segment is going to be driven by AMD processors, sing Sony and Microsoft both are going to use their processors.
Alternatively it will be flooding of gaming consoles as every child will be willing to go for the new device, and all the previous consoles will go to dustbins, it is very high time to think of modular architecture, so save the entire box going in to dustbins.
You are right @"_hm", third party developments in this directions will be there in pipeline, but I was wondering why the OEMs are not supporting this kind of developments with minor tweaks and additions in the base system, they have very good network stack in their devices, and the era is of could computing these days.
All games are computers packaged in a special way. Yet, the future of game console will be tested as the handheld "mobile devices" continue to become more powerful. I think in five years, they will have interface to connect games in tablets.
May be the XBox designers have provided two communication ICs, one for sharing the game data between different Xboxes and other for communicating between the user/joysticks and the XBox. Games generally requires fast and instantaneous data transfers may be that is the reason one chip is dedicated for Wireless Network/Wi-Fi and other for Bluetooth and Near Field Communication.
For me the interesting part is, that both companies make profit by selling consoles. The older generations of consoles where sold with a caluculated loss (PS3, PS2, Xbox360 and Xbox, not sure about older and Sega Systems. The 3DS was the first System Nintendo had to sell with a loss - Nintendo doesn't do this normally).
Seems to mee, that the market is more risky than some years ago. They decided to play a more safe game (financally) than for other consoles.
>> Seems to mee, that the market is more risky than some years ago.
You are correct - I do not see the console gaming business as a future growth business. There are many competitions right and left that they are all flanked. The opportunity for them will be in their libraries of games, getting to work in tablets and finding a new console that can be flugged into mobile devices
What are the engineering and design challenges in creating successful IoT devices? These devices are usually small, resource-constrained electronics designed to sense, collect, send, and/or interpret data. Some of the devices need to be smart enough to act upon data in real time, 24/7. Specifically the guests will discuss sensors, security, and lessons from IoT deployments.