@Jim: Thanks for calling Nvidia out on their market head spin about the "192" GPU cores on what are better called quad and dual CPU core products.
Now if they would only say how much POWER they burn while running those console games on your smartphone they might reveal a little more about the product's potential in smartphones in 2014 and beyond.
Do I remember correctly that high power consumption was a limiting factor for earlier Nvidia Tegra mobile SoCs?
It seems like I've heard of other companies using crop circles to promote. I may be mistaken. I do know a tobacco company planned to do so at some point, I read about it in a book by a woman who worked at a PR firm.
It seems a little dicey to advertise the eye-catching capability of a chip going into a car, but there are some serious applications where that kind of horsepower (so to speak) could be useful. Have they said anything about what kind of performance / watt can be had from this? Are they strictly targeting it to in-car entertainment?
The crop circles definitely go down as one of the most creative and economic marketing promotions. It's also interesting that NVIDIA is only counting the GPU cores on the K1 as a "192-core" SoC and not the CPU cores. In any case, offering both 32-bit and 64-bit versions that are pin-compatible is a wise strategy as the industry manages the transition to 64-bit OSs and applications.
What are the engineering and design challenges in creating successful IoT devices? These devices are usually small, resource-constrained electronics designed to sense, collect, send, and/or interpret data. Some of the devices need to be smart enough to act upon data in real time, 24/7. Are the design challenges the same as with embedded systems, but with a little developer- and IT-skills added in? What do engineers need to know? Rick Merritt talks with two experts about the tools and best options for designing IoT devices in 2016. Specifically the guests will discuss sensors, security, and lessons from IoT deployments.