@ChristophZ: I was giggling constantely remembering the many many hours sitting in front of the computer moving around stupid lines with dump tools.
When I started out in the early 1980s, you didn't even have the ability to *move* tracks -- you could place vias and you could use the digitizer to add track segments -- but all you could do was *add* or *delete* things -- we dreamed of being aboe to *move* things LOL
I have to tell you that the one thing that really took my breath away is something called
During watching this videos I kept my breath but the only thing I was able to do was constantly giggle. You look at it, it's so simple so intuitive (sorry to use this word) it feels smart. And I was giggling constantely remembering the many many hours sitting in front of the computer moving around stupid lines with dump tools.
@zeeglen: Pretty cool how it keeps differential pairs together right up to the end of the run.
The EDA tools available to us these days (both front- and back-end) simply blow me away. When you think about the raw computation involved in dynamically moving tracks and vias around -- mind-boggling is all I can say.
NASA's Orion Flight Software Production Systems Manager Darrel G. Raines joins Planet Analog Editor Steve Taranovich and Embedded.com Editor Max Maxfield to talk about embedded flight software used in Orion Spacecraft, part of NASA's Mars mission. Live radio show and live chat. Get your questions ready.
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