Refresh seems to consume about 0.5W. The L4 latency is about half that of DDR channels, and the bandwidth about the same as 4 DDR4. Typical hit rate 95% (that would be remarkably good in general, but maybe the gamer market is what they aim at where locality might be better).
Not clear this is better than a Memory Cube. But probably much cheaper.
The DRAM will leak charge without a refresh, which requires power frequently every second. SRAM doesn't. Maybe SRAM doesn't sleep well enough anymore to conserve standby continuous power? What happened to near-threshold operation?
Interesting. The article only mentions "The eDRAM also required 1/5 of the keep-alive power compared with an SRAM device." Could you explain more about eDRAM's constant refresh and is that something that would be fixed someday, do you think?
A Book For All Reasons Bernard Cole1 Comment Robert Oshana's recent book "Software Engineering for Embedded Systems (Newnes/Elsevier)," written and edited with Mark Kraeling, is a 'book for all reasons.' At almost 1,200 pages, it ...