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Google Glass Needed Better Vision

Smart glasses will find focused uses
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Thank you
karenlightman   2/9/2015 11:27:12 AM
Hello everyone and thanks for the great feedback re. Google Glass. Clearly I've hit a topic that a lot of folks have an opinion on! Like with a lot of MEMS/sensors wearables, we are still in an era of "tech push" where the technology is outpacing the market. We need more brilliant industrial designers to better appreciate the enabling tech of MEMS and sensors for wearables to help create the next generation of TRULY wearable wearables, whether they be glasses, watches or clothing. I am excited for the future - aren't you?

again - thank you and take care,


another nickname
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Other issues with GG
another nickname   2/8/2015 8:37:09 PM
There were other issues with Google Glass not mentioned in the article.

- it has 2 hours of battery life.  So if you use it as camera to record every moment of your life then it's not much. If you turn it off to save battery then what's the difference from regular phone-camera. If you use it to navigate your life (maps, appointments , twits and such) then 2 hours is rather short business day.

- it would leak some light - enough to be noticable in the dark room.
 It was the limitation of the display ( it had backlit )

- voice interface is not very usable in most real social life situations.

The mentioned Vuzix glasses used by forklift drivers was a pilot project. Another pilot project was to use of Vuzix and Google Glass by DHL in the warehouse picking process . Look on German company UbiMAX for more useful examples of using Augmented Reality glasses. They have 6 different types of glasses on their web site and their usage varies from warehouse smart pick to on-demand diagrams for assembly lines and repair shops.

But the most amazing use of these types of glasses , I think , is product of Canadian company eSight - they combine camera and dual microdisplays to help blind people to see. People who were legally blind can achieve 20/20 vision. They are more expensive (15k ) but then it's not a toy but a life changing device.

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Re: Never meant to be worn all day!
docdivakar   2/6/2015 12:35:54 PM
@Junko: I am a gamer (if addictive playing of angry birds qualifies for that definition!) and short-sighted (from ophthalmology perspective only!) BUT I will not be an early adopter of any Google glass-like product.

I agree with you that industrial and professional apps are where AR or VR head gears (that qualify as wearable vision-based gadgets) are headed for adoption. Last week at Hacker Dojo I saw a demo of STEM system from SixenseVR's Oculus-based SDK. Though it has some ways to go, I saw potential in it for many applications including one for handicapped / quadraplegics who can now type with their head gestures.

But there are a host of issues for the "epic fail" of Google Glass or other products like HoloLens may suffer -one, it is the acceptance at large by the society in every day life. Frankly (& you will have seen this in many TV reports) people's behavior changes when they encouter a person wearing Google glass. It is the invasion of personal space or a strong perception of it that these gadgets convey. Note that the reactions to Bluetooth headsets were not like this, heck, one may even get away filming anything with an ear-worn gadget. May be Google glass should become Google Earpiece!

MP Divakar

rick merritt
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Many options
rick merritt   2/6/2015 11:29:18 AM
Google Glass got a lot of attention but many solid products are out there in the AR space from Epson and about a dozen others to say nothing of the VR products still emerging from Oculus and Microsoft.

In the end, I think Karen is right. It's a technology looking for a few great uses cases. Samsung's Project Beyond linking VR glasses to 360-degree points of presence seemed like a cool one to me.


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Never meant to be worn all day!
junko.yoshida   2/6/2015 10:56:05 AM
Hi, Karen. It's great to see your post here! You raise all good points.

Just like you, I am not a gamer and I wear glasses. I am near sighted. I have always been deeply skeptical of anything that I need to wear on top of my own pair of glasses. That was the starting point when I began looking into AR issues late last year. During the course of my investigation, I was made aware there are already a ton of examples – although mostly industrial and professional apps – where AR or VR head gears have proven their worth.

And don't count out Google Glass yet. Google just last month put Tony Fadell to the project. It's far from over.

But I still draw the line here. None of those head sets were meant be worn all day, all the time.

Here's a link to the story, sort of Augmented Reality 101, posted last month at EE Times.

Intel, Microsoft Improve Odds for AR

Augmented Reality 101

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My opinion, take it or leave it
tpfj   2/6/2015 10:25:50 AM
I think Glass failed for two simple reasons:

1) it had a camera, which creeps people out

2) they were not glasses (granted they were meant to be prototypes) which you eluded to in the article, therefore not full field and not stereoscopic.

I think both are solvable, the 2nd obviously being harder, but I believe Microvision came close to solving this - sadly they appear to have shelved their glasses picoP program.

Prototypes are always expensive, so $2000 is maybe excessive, but not unreasonable. Economies of scale would have taken hold if they had become a product.

I see AR and VR as two distinctly different product offerings. Facebook and Microsoft with their offerings seem to be in the VR camp. There is nothing discreet about the offerings from VR companies - those things are honking great big devices which make everyday wear impracticle and laughable. Great for gamers and maybe a few other niche markets for professionals. Glass was trying to be AR, and more importantly discreet everyday wear. For that, adding a camera and a recording function was a bad idea IMHO.

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